FIFA 15 is the most realistic looking football game ever made. It’s going to grab people, in their millions, who will play the game and marvel at its resemblance to the TV match-day experience. Yet, while the gameplay experience is more immediately exciting than that of FIFA 14, it suffers from many problems, some familiar, and some new. FIFA 15 is tuned for the sensational, and ultimately its realism is superficial.
EA’s mantra this year is ‘Feel The Game’, which is a marketer’s way of saying they’ve captured the emotional and dramatic side of the sport, along with all the kicking and running. This is tantamount to cutscenes showing players dropping to their knees at a missed chance, shouting at each other when mistakes are made, pushing opponents after a bad tackle, but it does breathe life into a series that has always felt a little robotic.
Corner flags are now interactive, wobbling and bobbling when you brush them. Zlatan Ibrahimovi’s signature celebration sees him karate kick it into submission. Dribbling has also seen some nice improvements this year with players attempting to dribble more with their dominant foot and using both the inside and outside of the boot. The ability to turn quickly and at pace has made a bit of a comeback this season. It’s a matter of personal preference with some fans liking that more flexible dribble yet others deem it unrealistic.